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Harry Bartlam – Film and TV – 16/18

Year 2 Digital Design: Week 4/5

Year 2 Digital Design: Week 3

Introduction

Storyboarding is a crucial part of video production. It informs directors and the production team to plan ahead for each shot, ensuring that everything is ready on set for when it is needed. To get a better understanding of this process we used our storyboards from a previous week to create a sequence of footage. We would then edit this together to see how the sequence could be compared to our original plan. Storyboarding is even more important when more technical elements of video production are used such as special effects. Looking into the history of special effects has proved how a strong plan can be the difference between having a good or bad final piece of work. Another aspect of video production that we looked into was about remixing and how creators take others work, transforming and combining it create something completely new.

Chase sequence analysis

To find out if the storyboards were planned well, we recorded footage following the plan that we had made. Recording the footage would allow us to get a better idea of the overall workflow of video production and how each part of the process can be done. I found that creating the storyboard helped me get a better idea as to how it is important to think about the flow of a sequence and how using a variety of different shots can give the audience more information about what is happening in the scene. To record the footage we used a point and shoot camera to follow the plan. The quality of the footage wasn’t important since the main purpose of the task was to develop our skills and knowledge of video production.

Process

Before we recorded any footage for the sequence, we looked over the storyboard that we had made to ensure that we were all happy with the plan and that it would work to how we wanted. This allowed us to check for any mistakes that we could have made in terms of screen direction and the 180 degree rule. By following the plan we were able to get ten different shots overall. We wanted to stick to the storyboard as close as possible to get a better idea of how effective it was and how we could improve in the future when planning and developing ideas for a scene.

Throughout the scene we used a variety of different shots and rules to get our final sequence. These included establishment shots, a variety of long, mid and close up shots, older the shoulder shots and panning. Whilst using these we also used the rule of thirds, 180 degree rule. 30 degree rule and screen direction principles. By taking advantage of what we had learnt I feel that the sequence definitely benefited since the overall flow in the video worked well and would give enough information to the audience for them to know what is happening, whilst not getting bored with shots that are too long or short.

Once I had the footage filmed, backed up and imported onto a computer I began editing the sequence. To do this I created a new project using Premiere Pro, making sure that the resolution and frame rate were the same as the footage that had been recorded. In this case we recorded at a 1280 x 720 resolution at 60 frames a second. We felt that this would be a suitable format for what we were doing. After creating the project I imported the footage and placed what I had into a bin, labeling it ‘footage’. Although that isn’t completely necessary for this task it is a good habit to have since it can help navigate between assets when a lot of footage and sound is in the project.Screenshot_3.png

After importing the footage into the project I looked through each part to see what I had to work with and what pieces would work well and what wouldn’t. Out of the ten shots that we had recorded and the different takes we had for each shot, I chose nine pieces of footage that I felt were suitable for the sequence. I added these to the timeline and quickly realised that there were some flow problems in the sequence that could be fixed with some changes to the timing of the cuts from each shot. By using trial and error to work out what timing worked best, I used the ripple edit tool to change when the cuts were made.

When I was happy with the sequence and the timing and flow behind each shot, I rendered what I had done to an mp4 format at same resolution and frame rate that the footage was recorded at. This was because it would effect the quality of the footage and would make it more difficult to see the work done on the timing in each shot.Screenshot_1.png

Evaluation

Overall I am happy with the video I was able to produce. We used a variety of different shots and rules to convey a chase sequence. The storyboard that we created helped me get a much better idea as to what the final sequence would look like and the tempo of the sequence. Without making a storyboard and thinking about what shots and rules we were going to use, the final sequence would not have worked nearly as well as what we have been able to produce. I think that the strongest part of the video was the flow, particularly where I have cut on action towards the end of the video. I feel that this works well since it gives the action more impact and makes the cut between the two shots much smoother.

Despite being mostly happy with the work produced, I feel that there are some areas for improvement. For example at the start of the video I included an establishment shot to try and give a sense of location. However looking at it now, I don’t think that this really adds

Everything is a remix analysis

According to Everything is a Remix, what is legal remixing?

Legal remixing is the process of creating something new that has been influenced by someone else’s work or ideas. The ideas used must be credited and only an incremental part of the final piece. Since the idea behind a project is actual property of the original owner, credit must still be given even if it is a physical piece of content that has been used. Ideas must always be credited when due since they cost money and time to develop, therefore the original owner of the idea must benefit if it is used elsewhere.

What are the three basic elements of remixing?

The three elements of remixing are copying, transforming and combining. If these steps are followed, the original and end products of the process will be very different. Copying an idea or piece of work is a great way to get a good foundation for what you are going to do. However just copying another piece of work is against the guidelines of copyright, furthermore you won’t improve on anything that has already been done which is in most cases the main intention of making something new. Transforming allows you to add something else to the work, that you think would help improve it. Combining is when the two elements are put together to create something new. Using this technique will always give a different perspective and can often give a much better outcome.

Are influences important for creators? If so, why?

Creation requires influence. In order to create something new and unique in the environment it is in, you have to be influenced by something and know how that can be improved or changed for the better.

How have creators used this process to create new works? Identify examples.

People from all fields of work have used this technique to improve their work. A famous example was when James Watt made a major improvement to the steam engine because he was assigned to repair a broken engine. He found flaws and improvements that could be made and then spent 12 years developing a new system.

What problems does the video identify with the concept of remixing?

Remixing is a great way of developing new ideas and work. It creates a variety of opportunity within all fields of work however it has caused problems since it has become a more popular technique in the creative field. Copying, transforming and combining are all very loose terms and can be interpreted in different ways. Since there is no way to know what is transforming and what is making small changes to copy a product there have been many problems due to people not understanding how much needs to be changed to properly transform an original idea.

How have lawmakers addressed these problems?

Since there is no way of determining what is enough transformation to have a new product, lawmakers have developed guidelines so that people who copy others work and don’t credit the rightful owner can be prosecuted. This is a law that covers all people who have an original idea and intend to develop something new. As well this, people can be prosecuted even if they don’t intend to copy that person’s work. Therefore people who work on new projects must insure that what they are doing has not been done before in that way to stay safe from any legal problems.

Is there a difference between being influenced by the creations of others and copying? If so, what is the difference?

Copying and being influenced are two different things. If you copy another person’s work, you take what they have done and don’t change it at all, claiming it as your own. However if you are influenced, you analyse the work, the decisions made and how it could be improved. This will in turn make a better end product and insure that you don’t come into any legal trouble.

Considering what you have seen and heard, do you think there any such thing as originality? Why?

In today’s world everything that has been man made is not original since our decisions and actions resemble our influences and what we have seen other people do. However us, as humans are original since we have dna that is unique in every person. As well as this we have all had different experiences and opinions that cause differentiate ourselves from others.

With this in mind, how many of your ideas have been influenced, or are based on, the work of others?

All of the ideas that I have had are not original, they have been influenced by what my experiences and what I have found through research or other sources of information. As well as this they are developed accordingly as to how I think they could improve on what is already available within other people’s work. Therefore nothing I produce can be original.

Terminator Shot Analysis

In the first establishing shot a low angle is used to show someone walking out of an office, through a waiting room and then to leave the building. By using a pan the audience is able to see someone leave the building, passing the main character (who is entering) on the way out. As the main character walks towards the reception area, the camera pans back to its original position.termi i.png

The following shot is also from a low angle, to show a sense of power and or dominance in the scene. This time it is an over the shoulder shot used to show the conversation between the police officer and the main character. As the main character is talking, the police officer shows a lack or respect by not looking back and carrying on with his work.

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A similar low angle is used in the next shot. This shows the police officer and his poor attitude to the terminator. I think that a low angle is used again to keep the viewer on the same eye level as the officer, giving the audience an idea of how dominant the terminator is.termi 7

After this a mid shot is used to show both characters having a conversation, again from the low angle perspective. The continuity is also good the sequence since the police officer is still talking whilst not looking at the main character. The terminator begins to look around the room towards the end of the shot. This suggests that he is planning something, especially given the context of what is happening in the scene.termi 4

The next shot is from a much tighter angle, being an extreme close up. It keeps within the format of the sequence since the camera is placed low and pointing up towards the terminator who is leaning up towards the window. ‘I’ll be back’ also suggests that something is going to happen, giving suspense and tension within the scene. As the terminator leaves the room, another panning shot is used. I feel that this also adds to the suspension of the scene.termi 5

Once the terminator is out of the panning shot, another low angle is used to show the police officer. He is still looking down at his work and not paying attention to what is about to happen. After this two extreme close up shots are used to show the officer writing on a piece of paper. I feel that these were used to also show a sense of tension and suspense.termi 3

Suddenly the same low angle shot is used from before but this time the officer has looked up and has been surprised by the light of the car that is driving towards him. Then a series of mid shots from different angles are used to show the car plowing through the door of the room and into the desk that the officer is sitting behind. Overall there are six different shots that show the car driving into the room. I feel that this was a great technique used by the director to show the scale of the damage caused by the car.termi 9

Special Effects History

 

Above are two examples of how special effects have been innovated as technology has improved. The first video is a scene from the original Wizard Of The Oz and the second is a scene from Mad Max: Fury Road. Although they are two very different films, the scenes that I have chosen show a storm and similar themes. I found it interesting to see how the storms made differed between analogue and digital technology.

The Wizard Of The Oz film was made in 1939 and directed by Victor Fleming, Mervyn LeRoy, King Vidor, Norman Taurog and George Cukor. Since it was made before digital effects were even available, the film relies entirely on analogue techniques to create the special effects. For example, at the 0:32 in the video, there is a tornado in the background. This would have been made using practical effects, most likely with modelling or the use of frame by frame painting. In 1939 these techniques would have been very expensive and time consuming so they are only used in short shots throughout the scene. Despite the limitations I feel like the directors made the scene flow very well. I think that having the large majority of the shot showing characters react to the tornado etc, allows the audience to get a good idea of the kind atmosphere within the scene.

The Mad Max scene is very different in terms of visuals and what kind of processes would have been used to develop each shot. The film was made in 2015, therefore the technology available for the film was hugely advanced compared to what was used for the Wizard Of The Oz film. In the video linked above I think that the main techniques used were green screening and 3D compositing. These would have allowed the editors to composite 3D elements such as the tornado and lighting into the footage that was recorded on location.

Android Animation Principle Practice 

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Year 2 Digital Design: Week 2

Introduction

Over the course of this week we have begun to start looking into our topic of this term, video production. Throughout the week we have looked into several different parts of video production such as story boarding, compositing in After Effects and designing assets for video use in Illustrator. I found all of these interesting since video production is a career that I would like to go into. In each task we needed to focus on how we could improve our work using the skills and techniques that would be used in a formal workplace setting.

Storyboard Task

What is the purpose of the task? Why is it important? How does it relate to the content of what you are studying this year?

To complete a functioning storyboard we needed to use different techniques to create a sequence of images that would be help us get a better idea of how the scene would look like if we needed footage for it. As well as this it would allow us to plan what the composition should be like and how the screen direction will be used in the scene. Creating a storyboard has helped me get a better idea of what can be done to plan for a scene using techniques to improve the visuals and flow within the sequence. I feel that this will help as video production is a big part of the work we are doing this year and what I would like to do as a career.

Explain what you did?

Before starting we needed to consider where we could and couldn’t place the camera, as well as how the subject must be in focus and moving in a similar direction (if at all) to the previous and following shot. We began by taking pictures to be used of establishing shots of the landscape. This would be used to set an sense of location and atmosphere within the scene. We then took pictures of the subject from different angles to show emotion and tension. Whilst doing this we ensured that we followed the 180 and 30 degree rules as well as ensuring the screen direction of the scene made sense and easy to follow.

Why did you choose to interpret the task in the way that you did?

Throughout the scene we chose to have 12 different shots that would ideally be shown in quick succession to show tension and emergency. Since the scene shows a chase between two people we thought it would be a good idea to have a variety of different angles since that will give the viewer a better perspective of what is happening. We wanted to also break the 180 degree rule by having the camera pan around the character being chased since that would be give a unique view and would make the audience aware that was the person being chased.

What went well with your work and why?

Overall I am happy with the progress we have made on the storyboard. I feel that we have used a variety of techniques to a good standard and to give the effect that we had intended. I think that the camera angles and composition techniques we used were done well since we considered these for each shot. As well as this we thought about how we could change the screen direction by crossing out of the 180 degree area. This was something that we all agreed would work well since it would show tension within the sequence which is an ideal part of a chase scene.

What could be done to improve the storyboard?

Looking back at the storyboard that we produced I think that one of the main things that would have improved the sequence would be to have included more shots. This would give the audience a better understanding of what is happening in the scene as well as giving more information about why the person is being chased. By including more shots I think that we would also be able to plan in more detail as to what the scene would look like and how the shots should work when within the sequence.

After Effects and Illustrator compositing task

To develop our skills in After Effects and Illustrator we were asked to create a Pong styled game and have it be played on an old styled TV that would have been used in the 70s Pong was released. By using a range of different effects and techniques in both After Effects and Illustrator I was able to create the gif below. Despite the compression issue on the gif I am happy with the outcome since I have been able to work on both my animation and illustration skills.  CRT_TV.gif

Starting with the Pong animation I created a new composition so I could manage each part of the project easily. I then created four different shape layers and names them accordingly to what they would be used for. For the bats on the left and right that would hit the ball, I used rotation and positioning key framing to hit the ball and react to what is happening. Once I had done this, I used the graph editor to edit the velocity of the positioning and rotation of the bats to make them move smoothly. I also changed the velocity of the ball to make the entire shot seem more fluid. Finally I created a line in the middle to separate the two sides and keep within the original theme of the Pong game. Below are screenshots of the timeline and original animation.

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After creating this I wanted to focus on adding more effects to give the 70s vibe I wanted the animation to have. Firstly I duplicated the composition with just the Pong animation 3 times and added an effect called ‘Set channels’. I then changed the settings in each one, making sure that each duplicate had a different channel turned on causing them all to become a different colour. I then changed the blend mode of the three duplicated compositions to add. After changing the position of each one, this would give the effect of an rgb split.

To create the glitch effect, I used a displacement map and a solid layer with a ‘turbulent noise’ effect. I used the solid layer as a mask and a source layer for the displacement map. By adding some keyframes with different displacement values I was able to control when the glitch effect would happen. This is shown below.

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The last step before compositing the animation into the illustration I made of the TV was to add some more effects that would give the 70s look I wanted. By adding some noise and a lens effect on the entire composition I found that the entire looked much better and a lot closer to what I had originally had in mind for the project. The last part of animation that I added to the composition was a venetian effect that was commonly seen in older TVs due to the technology available at the time. To achieve this effect I added a solid layer with a generated grid and keyframed the anchor point to move up to give the scrolling effect I was looking for. By changing the width and blend mode of the grid I managed to get the look I had in mind.

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Below was the design of the TV that I created in Illustrator. Using the pathfinder and shape tools I based the design from a reference image I found that I wanted to recreate certain aspects of. However this illustration wasn’t the final design of the TV since I changed certain aspects of it within After Effects to get the curved effect of the screen and wooden part of the TV.

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Bibliography:

RateYourMusic. (2017). 70s Tv Ads For Records. [online] Available at: https://rateyourmusic.com/list/TwigTW/70s_tv_ads_for_records/ [Accessed 22 Sep. 2017].

 

 

Year 2 Digital Design: Week 1

Introduction 

Throughout week 1 we were given some different tasks to help us get a better idea of the progress we had made at college so far and what we would like to do in the future. Firstly we were asked to create a timeline showing a progress throughout year 1. In my opinion this helped me get a better idea of how much I have done in the last year and how much time I have to improve my work even more to get to the standard I would like to be at for university. As well as this we were asked to complete another ‘Who Am I?’ task to see how we had changed since the beginning of last year, in terms of who we are influenced and inspired by. I thought this was interesting to see the changes in my work from last year to now. The last task we were given was to complete a personality test and think about what the results could mean and how they could help develop a plan for what kind of job we would like to go into in the future.

Who Am I?

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Progression Timeline

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Personality Test

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What was the purpose of the task?

The purpose of the task is to get a better understanding of who we are and what kind of job would suit us best in the industry. By taking a Mayers Briggs personality test I was able to find out some more information about myself in terms what kind of personality I have and some characteristics I didn’t realise I had. The test shows results for 5 different areas labeled, mind, energy, nature, tactics and identity. Each of these show results based on the answers you gave in the test.

What is the theory behind this?

The theory behind the test is that it will make sense of a variety of different behaviours and characteristics that are seemingly random, putting them into different categories and showing a percentage as to how you answered the questions. For example if you in the mind category, the test will show percentages that will determine whether you  are an introvert or an extrovert. The percentages in the results are calculated from the answers given in the test. I found that some of the questions were quite indirect which would show more accurate results in my opinion.

Discuss how you answered the questions. Did you answer objectively and honestly?

I feel that I answered the questions in the test honestly. I wanted to get accurate results from the test so I wanted to answer each question as I could. However I feel that the perception I have of myself and how someone else perceives me would be different due to the face that we would most likely have different opinions and experiences that would form our answer. Therefore I think the answers on the peer test will be different, and will show that I would be most suitable for a different kind of job.

What were the key characteristics of your personality type?

As mentioned before the results of the personality test is split into 5 different categories. Overall I was given the consul personality type. Under the mind category which shows how we interact with our environment, I was given 67% extraverted and 37% introverted. This surprised me since I find it easy to work alone over long periods of time rather than in a group of people. The next category was energy. This is used to show where we direct our mental energy. For this I was given 57% for observant.  I thought this was accurate since I prefer to learn by observing what other people do and then improving on what I am doing. For nature I was I was given 68% for feeling. This shows that I make decisions and cope with emotions by feeling rather than putting thought into the situation. This surprised me since I feel that I would have had the opposite result. In the tactics category I was given 69% on judging. This shows that I make decisions by judging the situation rather than analysing what is important. This also surprised me as I thought I was a logical thinker. The last section was identity which shows our confidence in our abilities and decision making. For this I was given 51% for turbulent and 49% for assertive. These are very close figures so I am unsure what kind of result this is showing.

How accurately do your results reflect your own assessment of your personality and how others perceive you?

Overall I think the test was mostly accurate. I have found that I do sometimes base my decision making on the fact that I like to keep other people happy. However I was surprised with the nature and tactics sections of the test. In my opinion these were inaccurate since I feel that I am a logical thinker and don’t really let my emotions affect my decision making despite going out of my way to keep other people happy.

Did you learn anything about yourself that you never considered before?

The mind section suprised me most, giving me a result of 63% extraverted. I thought that I would have been an introvert since I often like working alone and tend to not work as well in groups. However I think that in a workplace environment this would be different since there would be other people who knew more than me about parts of the work that I would not be confident with, so the result could be more accurate than I think.

Do you agree with this theory and test? Why?

I do mostly agree with the test since I do like to make sure that people are happy and that their perception of me is generally as good as I can make it. However I do think that the nature and tactics sections that I mentioned before are inaccurate and don’t really represent me that well. I feel that I should have been given the opposite results since I can’t really compare myself with the kind of thinking that the test said I had.

How can you use this information to support your personal and career progression?
Does your profile indicate you would be suited or unsuited to particular industries or vocations?

This particular kind of test is quite interesting since it can give an insight into what kind of career path is most suited for you. From the results I got, I think that a freelancing role would be a suitable option for me. This is because they are in a position where they must be thinking about how they are seen by employers and people they are going to work with. As well as this they must be good at keeping to deadlines and observant of what is needed of a project. These were some of the characteristics that I was able to take from the results of my test.

Do your results indicate any areas of personal/ social development relevant to your personal and career progression?

As mentioned before I feel that the fact that I like to keep people happy and to have a good perception of myself could work well in the kind of job I would like to work in. However I feel that if the nature and tactic sections of the test that indicate how I use emotions to make decisions are correct these are definitely areas that need to be worked on to ensure that I would be suitable to go into the kind of workplace that I would like.

Project Portfolio

Year 1 Portfolio / Draft 1 (15/6/17) – Completed written work for project proposal and chapters 1 and 2, need to add images/videos.

Year 1 Portfolio / Draft 2 (23/6/17) – Completed all written work apart from chapter 5. Need to still proof read and add images/videos to support work.

Here is the final project portfolio – http://online.fliphtml5.com/fhem/lbqg/

Here is a link to a word version – Year 1 Portfolio

Link to updated word document 7/7/17 – Year 1 Portfolio 2

 

Digital Design: FMP – Week 5

Introduction

My project is going to consist of a study that explores how motion design can be used in advertising to create a sense of meaning. In doing this I want to get a better understanding of how advertisements can be made unique to get someone’s attention. I feel that learning about this will be very beneficial for me since I would like to have a career in the motion design field and know that something like this is something that will be very valuable when producing a marketing campaign. The idea of producing a study surrounding this has come from a hobby and interest in motion design. I have created many animation/motion design projects throughout the last year and would like to get a better perspective of the semiology behind design, particularly something that would be seen in an advertisement. Since I have experience in doing the practical work I am confident with the software, skills and techniques I may need to use. With this in mind I have planned to create a conceptual advert for a product with the findings of of my research. Considering the time frame of this project I am going to keep the sequence to a short limited time of around 15 – 45 seconds. However I am very interested in the semiology behind it and haven’t had the opportunity to get a better understanding of it until now.

Continue reading “Digital Design: FMP – Week 5”

Digital Design: FMP – Week 4

Introduction

During this blog post I am going to be producing a literature review showing each source I am going to use to research and find information to support my study. I plan on organising my sources into a thematic structure since I think I will benefit by having each sources sorted into groups depending on the topics they are about. As well as this it will allow me to save time since I will be able to navigate through the essay and find the sources I am looking for easily. I feel that this is important since this will be used as a guide for my research which is a crucial part of the study. As well as listing each source I am going to analyse each one, allowing me to get a better understanding of the sources I am using, as well as what does and doesn’t need to be used throughout the study. Again this will allow me to be more effective with my time.

Continue reading “Digital Design: FMP – Week 4”

Digital Design: FMP – Week 3

Task 1

Introduction

Since our extended project is produced over a long period, there is a great amount of detail that needs to be considered. This means there are many different aspects of the project that need to be thought about. For example how it would fit into the industry, what equipment would be needed and how health and safety would need to be thought about before any work is produced. In this blog I am going to be explaining each aspect of the project to ensure that I have a good plan as to what is needed and how it will be produced.  Continue reading “Digital Design: FMP – Week 3”

Digital Design: FMP – Week 2

Worked on project proposal and presentation

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